Football

Whip em with Waggle

The waggle is a staple in just about every wing-T offense. It is one of… if not the most effective play action pass ever developed.  A down hill play fake, a horizontal play fake and TWO pulling guards.  The Waggle pass can be a nightmare for DBs that also run gaps to fill due to the unconventional formations that the waggle is usually run from.  While you can definitely run the waggle pass from many different formation sets including shotgun and even four wide sets; I feel it is most effective when the QB is under center so you get the hard play fakes with the QB’s back to the defense.

WHEN TO RUN WAGGLE

You want to call the waggle in similar situations you would a boot pass in, or a keep pass in.  When you see that the DE is not checking the QB, then the QB will be able to get the edge on waggle.  Now, because of what the play side guard is doing, all you have to do is wait for the backside to DE to squeeze just a little and you can get the edge with the QB.  Another good time to call the waggle is when the LBs are chasing motion, or the DBs are no longer back pedaling on the snap.

BLOCKING RULES

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  • Backside Tackle – The backside tackle will have hing protection
  • Backside Guard – The backside guard has two rules:  If the B gap is empty, he will pull play side and gain depth to lead block for the QB.  He must hesitate on his pull step to allow the FB to clear.  Once outside the pocket he will settle for the QB to pick up any bombing LBs. If the B gap is full, he also becomes a hinge blocker.
  • Center – The center will have anybody from A to A.  (he may end up doubling withe the PST)
  • Play side Guard – The play side guard will pull to the play side and pin the outside shoulder of the first defender outside the offensive tackle.  This is a position block, meaning he has to position his body on the outside half of the edge defender.  Waiting till this man is squeezing helps him accomplish this
  • Play side Tackle – The play side Tackle will have any man head up to inside of him.  this means a 5 tech does not count.  His primary rule is to take away the inside gap.
  • Motion Back – after going in motion and faking the buck sweep, the motion back will pick up any backside leakage.
  • QB – I count the QB as a blocker because his play fakes will hold defenders.  The QB will open play side faking the dive to the FB, then fake the buck sweep to the motion back, then will boot to the edge gaining about 7 yards depth.

ROUTES

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The routs for the waggle are very easy no matter what the formation.  Simple use a number system that starts from the play side as follows:

  1. As a default, for me this is a vertical route to clear out any defenders.  Tagging comebacks and double moves is effective too! I have waggle with a comeback tag illustrated above (If running to the TE side, the TE will have a corner route.)
  2. This is usually the fullback, but could be a slot if you run it from gun.  After the dive fake tell the FB to find the easiest path to the flats.  He has a 5 yard arrow.
  3. the third receiver from the play side has a 10 yard drag.
  4. This receiver will always have a post
  5. (Optional) you can always tag the motion back on a backside wheel if you feel the defense is not paying attention to him.

QB READS

After completing the play fakes and booting out, the QB will read:

  1. Flat
  2. Deep
  3. Drag
  4. When in doubt…. TOTE IT!

Number 4 is the most important!  If the QB has any doubts, just tell him to run the rock and get what he can.

CLOSING

The waggle has been around a long time!  It can be run from multiple different looks and sets.  In the film below I have tagged a video of traditional waggle and shot gun waggle for your viewing pleasure!  Be sure to subscribe to the email list to get an update when ever you a new article drops! Follow me on twitter here at @TheCoachVogt.

 

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DEFENSIVE IBUPROFEN

“Cover three can solve a lot of headaches.”

With the advent of the spread offense, defense has had to adjust to keep up.  Resulting in changes and adaptations in coverages and defensive fronts and movements.  All this has led to the prevalence of “Palms” and “Match Quarters” coverages.  There is no denying that match coverages have made a huge impact on the defensive football world.  I believe it should be in every DC’s arsenal.  However, people tend to forget about a tried and true coverage that is both simple to teach, and simple to execute.  It relies more on discipline than athletic prowess (yes it helps of course).  This coverage is Cover 3.  For this article we will focus on base cover 3 and its use against spread offenses.  In a future article we will go over “Match 3”.  For now, lets look at some reasons to use cover 3 as your base coverage.

  1. Simple – Cover 3 makes alignment extremely simple since you typically have 1 high safety. It’s a balanced defense for the most part.  The rules are extremely simple, especially for the DB’s
  2. High School Players on Offense – the philosophy for running cover 3 can be reinforced by the players on the opposite side of the ball. Most OC’s will smirk and say, “I’ll just run 4 verts!” when they hear about cover 3.  They forget that very few high school QBs can consistently hit the seams, or that few high school teams understand the spacing.  Or that the QB will typically have to throw under pressure due to numbers in the box…
  3. Numbers – being in cover 3 allows you to put more bodies in the box and force the offense to throw the ball. Most good teams still prioritize running the football, so let’s stop what they want to do!
  4. Impatient OC’s – I’ve only come across one OC that will throw the hitch and stick with it. Eventually they ALL go deep or try to run a double move… that’s when you get your sack, or your pick because they threw under pressure.  Stay the course and be more patient than the OC.

Let’s look at some base alignments vs typical spread sets before we get into the rules for cover 3:

2×2

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Spread tends to be the easiest offense to line up on in most situations.  2×2 is by far the easiest to deal with as far as alignment is concerned.  Your Corners and Free Safety will be 8-10 yards deep and the corners will have inside leverage.  Remember, the most difficult balls to throw are high and outside. Inside leverage is just enough to encourage the WR to stay outside on a deep ball while still playing in “confined” space.  The FS will align directly over the ball when in the middle of the field and over the B gap when on the hashes.

Your OLBS/SS will align head up to an inside shade on the slots.  You can play with their depth; I typically like them about 3-4 yards off.  Most slots are off the ball anyways and can’t be jammed.

3×1

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For 3×1 sets you have a couple options based on being in 2 high or 1 high.  For now, lets focus on being in 1 high.  Your Corners and FS will align the same way. Your SS and OLB will stay on their respective sides.  The SS/OLB to the 3wr side will align apexed between 2 and 3 but will back up to 6-8 yards deep.  (will cover rules later).  If you got a corner that can lock up in man coverage, feel free to bring the other OLB/SS over to the 3wr side, but you will have to slide backer’s vs motion if you do this…

20p

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Against 20p I like to keep 7 in the box.  The alignments for the FS/Corners will not change.  The SS/OLB alignments depends on the following.  To the 2wr side, he uses his 2×2 rules.  The OLB/SS to the 1wr side will align 6 yards deep over the center in the middle of the field or to the field side when on the hashes. if your using an odd front.  If you’re in an even front, have him follow the H around to take away the powerO.

Empty

You can treat it like 2×2 on one side and 3×1 on the other… or you can take a guy out of the box.  If the QB can tote it…. do the first thing I said.

RULES

Corners – DON’T GET BEAT DEEP!  That’s the number one rule.  Nothing gets behind the corner. He is responsible for the deep third of the field.  They play deep and rally to the ball once it is thrown. They don’t leave the deep third till the ball is in the air. If number 1 runs a hitch, then his eyes go to QB as he continues to sink to take away the corner/out by number 2.

Free Safety – Deep third and back pedal on the snap.  Eyes will be on the QB and can drift with the QBs eyes.  We are looking for and deep route across the middle.  Break on the ball once it is in the air.  It helps if the FS is an instinctive guy with some ability to run.

OLB/SS – against 2×2 they will have eyes on the OT to read run or pass.  If pass is read, they will collision anything vertical or inside and then drop to curl. The collision is important to reroute the WR and screw up the spacing.  If 2 goes out they will widen and drop to curl. If number 1 tries to cross face or run a slant, the OLB should clean his clock.  This area of the field where OLBs and slots play are the most under officiated parts of the field… do be afraid to get physical.  After a collision if a back crosses their face while dropping, they will widen.  Break on ball once it is thrown

Against 3×1, they will align back at 6-8 yards.  On the snap they will drop with number 2.  They will jump any flat route/hitch.  If you’re in an even front… hithes by number 3 can be an issue.  Motion back to 2×2 he goes back to 2×2 rules.  Motion to 3×1, he backs up.  If you are facing a team that effectively and correctly runs RPO’s, you will need to get into some man or some Match 3.  I will have an article on Match 3 in the future.

WEAKNESSES

Deep Outs/Comebacks by #1 – these are tough routes.  They force the corner to bail then the receiver is breaking outside.  It’s the toughest route to cover in football.  However, it is also the toughest route to complete.  If you have an offense that can consistently complete this ball, the coverage really doesn’t matter… it can be a long night if you don’t start bringing pressure or have a corner that can lock down the WR in man.

Post Wheel Combo – this route effectively mitigates spacing issues with 4 verts. Undisciplined corners tend to chase the post route leaving the wheel open. Make sure the corner stays in his third and the FS reads the QBs eyes.  Both post routes are coming to him anyways.  Fortunately, this combination tends to take a while to run, allowing pressure to get there.  “A good pass rush is better than 4 Champ Baileys”.

Smash – This is an issue because the corner rout by 2 keeps your corner deep.  Forcing the OLB/SS to take the hitch.  Train your OLB to read the eyes and widen so he can make a play on this.  Quite often a schooled up OLB/SS can break this up or get a pick.   If drops straight back, the hitch can be an issue, fortunately, most OCs wont sit there and throw the hitch over and over as we discussed earlier.

CLOSING

Obviously, there are a lot of nuances and little things you can do with alignments and techniques.  This is meant just to be guide on the simplicity of cover 3 and to show that it is still a very viable defense to use against spread offenses!  I happened to be lucky enough to be a part of staff that won 3 straight state titles, in those three years we got out of cover 3 only a handful times per season!  So, it is effective when you understand its components and limitations.  Subscribe to the email list to be updated whenever a new article posts!  You can follow me here on twitter at @TheCoachVogt and be sure to check out the STORE for the Ebooks: Installing the Wide Zone and The Speed-T Offense.

Adding Air Raid Concepts to Any Offense!

Using a simple quick passing attack in a run first offense can keep the defense on its toes.  This article is an excerpt from my book “The Speed-T Offense”. This concept can be used in any run first offense from flexbone/SBV to single wing, but if you are interested in checking out some wing-T stuff, you can get my book HERE!

The passing game covered here will be to use in addition to your current play action passing attack.  The purpose here is to put in something that is super simple but still effective.  Most of your time will be dedicated to your run game, and play action passes.  This needs to be something that is inexpensive yet will yield good results.  For that purpose, we are going to steal a concept directly from the Air raid offense so frequently seen in offenses today.  So, all that said, let’s dig in.

BASICS

First, and foremost, it needs to be simple. It needs to be simple for the offensive line, and for the skill players.  Both in protection and routes being ran.  Second, it needs to utilize high percentage routes.  Lastly, it needs to get the ball out in three seconds or less, to make it easier on the offensive linemen and the QB alike.  Here is how you will accomplish this.

The play call is going to set the formation AND the protection with one word.  We will use the words “red” and “blue” for the sake of this article, but you can obviously use whatever word you would like. Red will be 3×1 right, with protection set right.  Blue will be 3×1 left, with protection set left.  Next, you will say a number: one, two or three.  This will tell the receivers what to run. THAT IS IT! The play is called.  Here is a look at an example of each one:

BLUE 3:

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RED 2:

red 2

PROTECTION

Red and Blue are your protections and formations.  A simple half slide will suffice for this, half slide is covered in depth in my BOOK.  Big on Big can work, but will require a lot of work fundamentally.  Half slide is easy to do and simple to teach, in a future article I will speak on half slide as a base pass protection.  If you want to get even easier, go full slide, however, you will need to have a fullback that likes to take on defensive ends.  There are not too many of those out there, but if you got one, full slide is the way to go.  But if you already have a base protection for drop back passing…. just use that.

ROUTES

The routes are going to be determined by the number that is called. As a base rule, EVERY receiver will have a five yard hitch.  This means they will run to six yards, turn back in to the QB and stop when they get back to five yards.  Every receiver will assume that they are getting the ball.  If the number of the corresponding receiver is called, he will then have a vertical route. (If your QB is a good one, then your WRs can run option routes. I prefer corner/post for that) On his fifth to sixth step the vertical should be looking for the ball if he is an inside receiver.  If he is an outside receiver, he will look for the ball on his seventh to tenth step.  The number “1” will be the outside receivers.  The number “2” will be the Z.  The number “3” will be the A.  If their number is not called, then they have a hitch.  Your quick screens can be used in this series as well.  This may be the simplest pass game in America right now, Hitches and quick screens… combined with your normal ground and pound offense, you will need no more.

QB RULES

The QB only has three seconds to get rid of the ball.  If he has not gotten rid of the ball in that time he will throw it out of bounds or take off with it.  He WILL NOT throw a pick! If he can help it, he will not get sacked, or at least make it back to the line of scrimmage.  Where the QB will go with the ball is going to be determined pre snap.  He is looking for a hitch to be open pre snap.  When he identifies him, that’s it. That is where is going with the ball, catch the snap and get it out there.  If there is not a hitch open pre snap, or an obvious post snap movement to take it away, he will go to the vertical.  If the vertical is not there, he runs the ball or throws it away.  Very simple, even for young QB’s.

RUN PLAYS

Running the football is NOT what this is for, as sacrilegious as that sounds.  This is a change up for the defense, and something to add some new era flash to your offense.  Your kids will like it and get excited about doing it if you limit its use.  You are going to throw the football in these formations every single time, until you get a five man box.  Once you get your five man box you can call a run play.  Pick just one to use for this series.  Good ones to use are trap, Counter and sally draw.  Trap is obviously going to hit quickest, and sally draw is going to mimic a pass play.  What you choose is up to you.  In my personal opinion, sally draw would be the better choice as you will have a body on body, and the linebackers will most likely bail.

CLOSING

These are simple concepts that can be added to anything that you are already doing!  You can even incorporate them in to your base formations.  Whether that be wing-T or Pro-i.  use the same rules for the OL and WR and you are gold!  Please feel free to reach out with any questions! Subscribe to the email list to be notified when new articles post and be sure to follow me on twitter at @TheCoachVogt

 

11 Signs You Played Offensive Line!

Whether you’ve played it, coached it, or both, you know that there is something special about those that call themselves offensive linemen!  Unsung heroes for those not in the know, and sometimes for those that do know as well.  But that’s OK. Its part of what makes being Hawg so great!  In honor of the trench warriors, here are 11 signs you might have played offensive line!

  1. You might’ve been an offensive lineman if… You know what its like to finish two plates before others finish their first.
  2. You might’ve been an offensive lineman if… You have experienced the spiritual joy brought forth by a clean hitting trap block.
  3. You might’ve been an offensive lineman if… You know that the worst part of practice is always jogging to the next drill spot.
  4. You might’ve been an offensive lineman if… You know that the “lineman trot” is learned skill that not just anyone can master.
  5. You might’ve been an offensive lineman if… You have experienced the anticipation for inside run because you need to shut-up that DL sumbich for all that trash talk during 1 on 1 pass rush.
  6. You might’ve been an offensive lineman if… When you knew it was you that busted an assignment, but you act like you couldn’t hear coach yelling from the sideline.
  7. You might’ve been an offensive lineman if… You understand that a proper jersey tuck under the shoulder pads can determine making it through practice or not.
  8. You might’ve been an offensive lineman if… On Friday nights you know all the other teams DL by name and what they are gunna do just by how they line up.
  9. You might’ve been an offensive lineman if… You used to bring snacks, so you don’t get hungry between final bell and pregame meals.
  10. You might’ve been an offensive lineman if…. You’ve seen the panic in a DB’s eyes because you got a free release to the third level.
  11. You might’ve been an offensive lineman if… You don’t know what words bring more soul crushing dread: “GET EM CHOPPIN!” or “TO THE 5 MAN!”

BONUS:  You might’ve been an offensive lineman if… You know that you have a group of life long brothers that will have your back till the day you die!

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10 Ways to Sell the Wing-T

There is no denying the success of the wing-T offense.  It has perforated into all levels and all offensive styles today as described in a previous article (A Legend of the Fall).  However, choosing to run this system in today’s age of flashy spread schemes does come with a few speed bumps that you must overcome.  This is mainly due to stake holders like parents, boosters and players simply not understanding the offense, as all they see on tv is what they want to do.  That’s not just football, that is life in America.  The masses tend to emulate what they see on tv and other media outlets.  But for those of us who know and understand the offense, we know that it is simply the most cost effective and adaptable system available.  Hence, the wide spread use of its concepts from youth leagues to the NFL.  This article will give you 10 easy ways to help sell the wing-T offense to your players, parents and other stakeholders in your program.

  1. The ball is spread to multiple playersWhen run correctly, this is a true spread the ball around offense. At minimum it is a 3 back offense, 4 if you incorporate the QB in the run game!  Due to the deception and ball hiding nature of the offense you don’t need a dominant player at WR, QB or RB, (of course it always helps when you got one lol…) but, you can spread the ball around while faking it to the other players, forcing the defense to spread itself thin to account for multiple ball carriers and to play assignment football or they risk following the wrong player!  As far as who is getting the rock, it is hard to beat the true balance of the wing-T offense.  Use this when selling to your athletes.
  2. History of successHistory is on the side of the T based offenses. Most other offense produce “flash in the pan” success.  They will be good for a year, two years, and then back to obscurity. Especially with spread teams!  If they can’t recruit a DUDE at QB every year… its hard for them to stay consistent. While the teams that run a T based offense are consistently good, regardless of talent levels.  I don’t need to convince you of this, simply think of the successful teams in your state, or district.  Good chance the ones with sustained success are ones basing out of T concepts.  On top of that, its very easy to call plays in the system.  I detail that HERE. Use these things when selling the wing-T to your coaching staff, boosters and AD.
  3. If you can play, they will come“You won’t get recruited by a college in a wing-T offense” what a completely ASININE statement! Yet I have heard it multiple times!  This tends to be a thing repeated by players as why they would transfer…. Lets be real about this… this is from ignorant adults, not kids.  The ranks of college and the NFL are FULL of athletes that played in the wing-T or a derivative.  Hell, you still see the Wing-T in the NCAA and NFL today!  One simply needs to show this to the kids and parents with real statistics to squelch this silly rumor. 9 times out 10 this is told to players and parents by “street gurus” that have an investment in a rival school.  Like most things in life, look at the motives behind what somebody says and the light will shine on their true intentions.  Fact: it does not matter where you play ball at… if you are good enough, the recruiters will come.
  4. VersatilitySomething that I believe is unique to the wing-T offense is its versatility! There are more ways to incorporate wing-T concepts than you could ever do in a season.  Double options, triple options, shot gun, pistol, gun option.  People are even running the wing-T out of 4 wide personnel groupings.  It is truly adaptable to any skill set your players may or may not have!  This is reflective of the wing-T’s pathogen like infection of every offensive system you see today! This is also why you will see sustained success with wing-T teams. Target your coaching staff and AD with this one.
  5. Change NamesSimple word change propaganda goes a LONG way. Case and point:  in the 1980’s the Afghanistan militants were fighting against communist Russia and the USA called them “Freedom Fighters” and even supplied weapons and training.  Fast forward to the 2000’s…. and well, we wont get into all that, but you get the idea.  What I’m saying is… change the terminology to pander to the minds of your athletes!  Call your base wing-T formation “Spread rt” and “Spread lt”!  instead of calling the Fullback a Fullback, call him a B back… or even better, call him a Tailback! Instead of calling the wings, wingbacks… call them Slots!  You know they are wings… but that simple title change goes a long way.
  6. It’s a Team first offenseThis is the ULTIMATE team offense. Your Backfield and WRs will be selfless and block or fake on play they don’t get the ball. Which will help them, when they do get the ball.  Your skill guys know that if they block hard, or fake with conviction, the same will happen for them when they get the ball.  This is self-promoting!  This happens on its own with just some guidance from the coaching staff.  Everybody knows they will get the ball, everybody is involved in the game.  There is no need for that one WR that gets the ball every other play.  It is a true team system, that helps lead to a IDENTITY.
  7. It makes the defense tougher
    1. There is simply no arguing here. This type of offense is down hill and physical with high frequency, further building the team IDENITY. This forces the defense to develop an edge and a hardness that they simply cannot get by lining up in space every snap and playing tackle 7on7. This tends to ruffle feathers when I say this to folks… but facts are facts.  Furthermore, the nature of the offense means you can run the clock and have your “better” athletes play defense!  Your DC will be your new best friend.
  8. It’s DifferentBeing a wing-T offense you will be different. You will be something that, with a good chance nobody else you play is!  This will cause your opponents to have issues defending you.  They will be used to playing against 4 wide and shotgun 20 personnel all season long, and in practice against themselves all preseason and spring.  They will only have week to get ready for your formations and deceptive ground and pound offense.  Your players will also discovery that they are different, than anyone they play against.  This further leads to building an IDENTITY!
  9. Angles and NumbersThe use of angles may be the single biggest advantage of this offense! Your blockers, OL or Skills, will never have to drive a defender backwards, they will always have an angle to their blocks. This allows you to use smaller or less athletic linemen and still be successful.  The entire system is based on taking what the defense is not defending and getting there with as much speed and simplicity as possible.  The formations of the offense allow for extra run gaps to be created while still posing a vertical passing threat.  This creates a natural conundrum for the defense. They can load the box and expose themselves to the Play Action game, they can defend the edges and give up the quick hitting inside game.
  10. IdentityDifferent, hard nosed, team first. This all leads to strong sense of identity for your players.  You will watch your players start to take pride in the fact that they run this offense.  As somebody who has run multiple offensive schemes, I have not seen this happen with other offenses.  This sense of identity is self-feeding into the team first, hard nose nature of the system.  But don’t take my word for it!  Watch this video and then try and tell me these kids (and Coaches!) being interviewed don’t have a strong sense of IDENTITY:

https://www.youtube.com/watch?v=JOrwXVlpFfU

Bonus: It’s Fun!  Fun to call plays, fun to watch on film. Fun to coach. And ive NEVER had an offensive lineman that did not LOVE the offense.  OL enjoys the offense…. Nuff Said.

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MATCH QUARTERS from the UNDER FRONT

Match Quarters has become highly prevalent in defensive football world over the past decade.  And for good reason! It works!  It is an outstanding way to combat the ever increasing number of spread offenses you will see from week to week.  2read, MQ, quarters read, match quarters, whatever you want to call it, the principals remain the same.  This article will focus on running the concept from an under front. Specifically, a 3-4 under which I simply call “Shade”.

BASE PHILOSOPHY of “SHADE”

We will stop the run! First and foremost. We will not allow people to move the ball by running it, we will make necessary adjustments to ensure this from week to week.  Basing out of the shade will give multiple looks to the offense and allow us to easily incorporate stunts and pressures when warranted.

I call it shade because it tells the front they will be shading the OL instead of aligning head up. (heads) While in shade, the strength will always be called to the passing strength.  the only rule breaker to this is if you get a TE and wing on the same side, then the strength MUST go to the TE/wing combo.

Our secondary will play a base coverage called “Palms” (same as rest of America). In this we can align to any formation and still be sound vs the run and the pass.  Every day as a team, we will tackle, and we will run “block destruction” drills.

GOOD ENOUGH for BELICHICK, GOOD ENOUGH for ME

Run Defense

  • Set the edge, turn the ball back inside to pursuit
  • Attack at correct angles
  • NEVER GIVE UP CONTAIN
  • Force Player will force ball inside then shed block and make play
    • Push back the LOS
  • Must teach players to defeat blocks
  • If QB can run, somebody MUST BE A 2 GAP PLAYER
  • Backside set edge for reverse, boot, counter and cutbacks
  • Every week emphasize setting the edge
  • Run through tackles, never leave feet

Pass Defense

  • Collapse pocket to get to QB
  • Push up middle, don’t want QB stepping up
  • A rusher deeper than the QB is the worst position in football to be in
  • A good pass rush helps the coverage more than 4 all stars in the secondary will

ALIGNMENT

  • Weak Tackle/End aligns 4i and steps hard inside eyes on guard
  • Strong Tackl/End aligns 5tech and plays squeeze
  • Nose aligns playside shade on the center
  • Sting will be a loose 9 or tight 9 to heads on the TE or 5 tech depending on the call
  • Ram will be a loose 9 or tight 9 to heads on the TE

Here is a look at the shade alignment vs some common offensive sets:

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PALMS OVERVIEW

Quarters Read. Corners and safeties read number the number 2 receiver.  To a TE the safety becomes run support.  Corners Toes at 6 yards with inside leverage, his read steps are backpedal weave.  Safeties toes at 9 to 12 yards.  Safeties are a PASS FIRST defender and backpedal on the snap.

  • Corner and safety will read number 2 to their side.
  • To 3 x1 the read man remains number 2 in slide and moves to number 3 in roger/lucy. This is a concept called “mini” we will save this for another article.  The easiest adjustment to 3×1 is to simply slide into cover 3 with your secondary.
  • To a single receiver side with no 3×1 alert, the corner and safety will default to cover 2.

RULES FOR PALMS

The rules for Palms Coverage are relatively simply in concept.  The number 2 receiver can only do 1 of 4 different things.

  • Number 2 goes out
    • Corner takes number 2 and safety plays over the top
  • Number 2 goes in
    • Both safety and corner back pedal into quarters
      • Safeties eyes go to QB and he is going to end up robbing any deep middle route by the opposite number 2
    • Number 2 goes vertical
      • Both safety and corner back pedal into quarters
    • Number 2 blocks/cracks
      • Corner will spike inside for run support
      • Safety gets over top in case of bubble/go or play action, then rallies for run support. He still PASS FIRST

Here is a look at Palms vs some common 2×1 and 2×2 route combinations:

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depending on the scout that week will determine when the corner comes off.  To be safe… tell them “when in doubt, stay deep!”

CLOSING

Like most things, people tend to over complicate it.  Pattern match coverages are no different.  It really is that simple.  Repetition is key.  Once your players are confident in what they are doing.. they can play fast.  When they can play fast, good things happen!  Stay tuned for an article on the “MINI” coverage mentioned previously! Be sure join the email list so you can be updated anytime an article posts!  Follow me on twitter here @TheCoachVogt

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Using Wide Zone to Set Up the “Look Pass” By: Chad Weeks

In the first article Building an Aerial Attack Around the Wide Zone I talked about the 2 primary passing compliments to Wide Zone, the Keeper and the Solid Pass. These are most certainly the core components of our non-drop back passing offense. In this article, I will discuss another key component of our passing game built around Wide Zone, which is the Look Pass.

THE LOOK PASS

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The Look Pass is our simplest compliment to Wide Zone. It is cheap to install and we only have to work it 5 minutes a day. We attach this to the backside of Wide Zone, though we have attached it to the backside of several different runs.

We only run this under center because we want the ball to come out fast. The receiver will not have any blocking so he has to have the ball fast and accurately to be able to make a move. If we were going to run something like this in shotgun, we would have to add a blocker, which is fine, but that’s not what we are trying to do here.

We predominantly run Look Pass to the backside of 3×1 formations but it can be done to a 2×2 formation. The inside receiver simply push-cracks the safety and is not part of the Look pass equation.

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RULES

The rule for the QB is easy, and the decision is made pre-snap. If you feel the receiver has enough cushion to make the catch, secure the ball, and make a move then throw it. After that its on the receiver to do something with it.

The rules for the receiver are very simple. Our footwork is as simple as loading the weight on the front foot of the stance, pushing off and pivoting back. That’s it. After catching it his rule is to get to a point 5 yards downfield on the sideline, after that the athlete takes over.

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We’ve found that by having the receiver pivot away from the defender we have more success with it rather than foot firing or taking one pop step. First, there is now more separation, which means we can throw it to a tighter corner than most would. Secondly, the defenders typically are slower to trigger when the receiver simply steps off the line of scrimmage. This doesn’t look the same as the quick screens they are used to seeing every week. Finally, it’s a cleaner more consistent picture for the QB which leads to a faster throw. I work with the QB’s to get used to throwing from multiple arm slots. The most important part of this throw is to not sail it. Anything low the receiver can usually salvage it, anything high this is dead in the water and we may as well have handed it off on Wide Zone.

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I only ask for 5 yards, anything extra the athlete creates on his own by beating the man trying to tackle him one on one. It is crucial to coach that point though, they have to attack the sideline. This creates space between them and the other 10 defenders that will be pursuing and it give them the opportunity to cut back on the defender trying to tackle him one on one. The runner reads the leverage of the defender. If the defender keeps inside leverage he will violently try to rip under the tackle and press down the sideline. If the defender keeps outside leverage the runner will break down the cushion between them then get up field underneath the defender, but will get back outside as fast as he can to avoid the other pursuing defenders.

DRILLING IT

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We work Look Pass in a simple “pre-practice” drill. Again 5 minutes a day, if you want to get it done even faster, and you can be really honest with yourself, you could just throw this to the guys who would realistically be running it in games.

EXAMPLES

The following are good examples of Look Pass in action. Notice on all 4 the ball gets out very quickly and hits the WR in the chest. This makes his life so much easier and allows our best offensive player to beat the defender one on one.

These clips show bad examples of Look Pass. Notice on these two clips the WR’s hesitate and even work back inside, which is the worst thing you can do.

This clip shows an example of when the QB should have thrown it and didn’t.

FUTURE DEVELOPMENTS

One of the adjustments we didn’t invest in until late last year was also running Look Pass with a 0-Step Slant or what we called “Strike” to beat the Catch-Man coverage we saw a ton of last year. The QB and WR would communicate this with a simple hand signal. By default it was a normal Look Pass, if the signal was given it was converted to the Strike. We didn’t run it live in a game, but it was something that we had available if we needed it. We will be investing in this heavier this year to make sure we get what we want from it and that the QB is comfortable with the throw.

CLOSING

As simple as Look Pass is it’s the best attachment we have for Wide Zone. Though not as sexy as post-snap RPOs this is cheap and simple way to get the ball into your best receiver’s hands on run downs. I feel just as comfortable with this short throw and catch into space as I am handing it off. One of the biggest regrets I have from last season is not pushing our QB to throw it more often.

Follow Coach weeks on twitter here @weekschad

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